I just launched a 2nd blog MODAL NODE focusing more specifically on futurist fashion and sustainable practices in clothing. enjoy!
I’m excited to announce I’ll be speaking at the SXSW interactive conference again this year. The talk will be on interactive TV and it’s scheduled for Monday, March 14 at 12pm as part of the Future15 session on convergence kicking off at 11am with Dan Shust.
Browsing just a bit of the immense line-up, I found a few with overlapping themes (aside from Future15) that I hope to catch…
Mistakes I Made Building Netflix for the iPhone
Designing iPad Interfaces – New Navigation Schemas
Apps, APIs & Syndication: Creativity in the Post-Website Era
It’s Not Tv, It’s Social Tv
The Great Paywall Experiment: Evolving Digital Subscription Models
I figure this is good a time as any to start posting some in-depth explorations of ideas from last year’s presentation Beyond Scifi: Design For Surfaces and Big Screens. Part 1 of 4 will be up shortly.
I’ll be speaking Tuesday evening in Santa Monica at a meetup hosted by UPA-LA (Usability Professionals Association). Here’s the info, and the agenda is below…
• Wendy Ficklin, Creative Director at Primitive Spark, will present general usability considerations for different types of touch screens;
• Gavin Bowman, Game Developer at Retro Dreamer, will show what it takes to successfully design or adapt games for the iPhone and iPad;
• Bernadette Irizarry, Principal at Velvet Hammer Design, will present special considerations for designing and testing multi-touch kiosks;
• Colombene Jenner, Sr. UX Designer at Schematic, will discuss large scale multi-user touch screen projects.
I had another great time at SXSW and thanks to everyone who came to Beyond Scifi. I will be exploring slides and ideas from the talk in future blog posts. And to the guy who asked about table productivity platforms, here’s the project I was thinking of.
Here are the slides from our talk (with some very slight revisions for web posting). Podcast is scheduled to post in August.
I wish I could have caught more panels in ‘designing for good’ or the future of journalism as they important issues with future implications. I still hope to write about the Valerie Casey keynote on Sunday. The inspiration keeps coming – so much time and so little to do.
I have to say, going to a conference has a different feel when you’re a presenter and not just a punter. I end up paying more attention to presentation techniques (the transitions, the things that work, the things that can go wrong) as well as how panels frame the content – what they include and leave out. And being on the last day leaves more room for prep and anticipation and less room for partying. Oh wellz.
The first panel I got to was Touch + The Holy Grail of Delight. This seemed the most like Beyond Sci-fi so I was especially curious. Turns out it’s a bit of a different focus, theirs being retail. They talked through their use cases on immersive out-of-home touch screens that augment and personalize product information in stores.
There is some crossover with my talk in getting at the importance of multi-platform strategy. Us UX designers just can’t stand the thought of porting what’s essentially a web site to these emerging platforms. The more we can get that across to clients the better!
Being a touchy-feely day, I also caught A Touchy History of the Future. The talk basically covered some emerging and futuristic technologies like brain interfaces, RFID, jetpacks, etc. with some thoughts on how compelling or viable they were. Um, I think. They were actually couched in terms of how compelling or viable they were in a future zombie apocalypse. Kinda funny, kinda random. But I agree with Stassi on voice (it’s too loud).
The last one I caught was PayTV vs. Internet – The Battle For Your TV. Or rather, I caught the first few minutes until the Austin Convention Center had to be evacuated (!). I think it turned out a false alarm, but in the confusion I didn’t catch the rest – and really wish I did.